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Poll
For ERP LN feature pack upgrade, what method of install are you using?
Installation Wizard into existing VRC
37%
Installation Wizard into new VRC
37%
Manual into existing VRC
5%
Manual into new VRC
21%
Total votes: 43

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Transfer of control
By patvdv at 26 Feb 2008 - 21:56

Transfer of control

The Baan 3GL programming language supports several statements that change the flow of control in a program. These enable control to be transferred either conditionally or unconditionally to a specified point in the program.

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Debugger commands
By patvdv at 26 Feb 2008 - 21:56


Debugger commands

Debugger commands consist of from one to three words; the words can be separated from each other by one or more spaces. The assignment command is an exception. Here the variable and the value to be assigned are separated by a ':=' sign. Most commands require a line number and/or a source name. If no source name is specified, the default is the current source.

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Variables
By patvdv at 26 Feb 2008 - 21:56

Variables

The name of a variable is used to indicate the memory location where data (characters, numbers, and so on) is stored. The name of the variable refers to the associated data.

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Debugger mouse actions
By patvdv at 26 Feb 2008 - 21:56

Debugger mouse actions

The Debugger supports the following mouse actions in the source window:

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Vocabulary
By patvdv at 26 Feb 2008 - 21:56

Vocabulary

Character set

You can include the following characters in a 3GL language statement:

  • the full alphabet - a-z and A-Z §
  • the digits 0-9 §
  • the characters # $ ^ & * ( ) - _ + = { } [ ] | \ ; : " , . / < >

This document uses uppercase characters to indicate keywords. However, this is not necessary in your programs.

4
Average: 4 (1 vote)

The BAAN debugger
By patvdv at 26 Feb 2008 - 21:56

The BAAN debugger

The BAAN debugger is an interactive statement interpreter that enables you to control and test the execution of a program. Its principal features include:

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Function calls
By patvdv at 26 Feb 2008 - 21:56

Function calls

The call of a function must have the same number of arguments as declared in the function header. Value arguments can be called using a constant or a variable; reference arguments can only be called using a variable. If the called function is not of type void, the function call must be assigned to a variable or used as value argument in another function call.

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3GL programming language features: overview
By patvdv at 26 Feb 2008 - 21:56

3GL programming language features: overview

This section describes the features of the Baan 3GL programming language. You can use the 3GL language in both 3GL scripts and 4GL scripts.

5
Average: 5 (1 vote)

Function prototypes
By patvdv at 26 Feb 2008 - 21:56

Function prototypes

A function consists of three parts:

  • Function prototype
  • Function definition (function block)
  • Function call

The function prototype must be exactly the same as the function header in the function definition. The prototype of a function is not always necessary. For example, it is not necessary in the following situations:

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Pragma codes (preprocessor)
By patvdv at 26 Feb 2008 - 21:56


Pragma codes (preprocessor)

Pragma codes represent compiler options. The following pragma codes are available:

 #pragma nodebug

Do not show the source while debugging.

 #pragma debug

Show the source while debugging.

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