On Monday, Twitch announced a major downgrade coming soon to its paid Twitch Prime service. Starting September 14, any renewal of the paid service (as part of a paid Amazon Prime subscription) will have its no-advertising benefit lopped off.
On that day, existing paid Amazon Prime (and thus Twitch Prime) subscribers will continue receiving an ad-free viewing experience on the site, which revolves primarily around video game live-streaming. Any renewals paid for after that date, either on a monthly or annual basis, will flip the switch and turn video ads back on, to be played at random intervals during Twitch video streams.
In short: if you want to reap ad-free Twitch benefits via Amazon Prime for as long as possible and you like paying for Amazon's service, re-up that subscription ahead of September 14.
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Windows 8.1 dropped out of mainstream support earlier this year, entering the five-year extended support period in which it receives only security fixes. However, Microsoft is still accepting new application submissions to the Windows 8 Store. Submissions for new Windows Phone 8 apps are also currently accepted.
Today, Microsoft announced that this is soon coming to an end. After October 31, new applications will no longer be accepted for distribution through the store.
Updates to existing applications will continue to be supported. However, there's now an end date for these, too: from July 1, 2023, Microsoft will cease to distribute any updates for Windows 8.1 Store applications. The deadline for Windows Phone 8 is sooner: updates for those apps will end on July 1, 2019.
Smut-slinging copyright troll cops to fraud and money laundering charges
One of the attorneys behind notorious copyright operation Prenda Law has just agreed to plead guilty to a pair of felony counts.…
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The announcement today of Nvidia's new GPUs with integrated acceleration of raytracing makes Microsoft's plans for DirectX even more relevant. Raytracing gives developers access to a wide range of effects that the current mainstream approach (rasterization) handles poorly. Shadows, reflections, and glass are all set to look much more realistic.
At GDC, Microsoft announced a new feature for DirectX 12: DirectX Raytracing (DXR). The new API offers hardware-accelerated raytracing to DirectX applications, ushering in a new era of games with more realistic lighting, shadows, and materials. One day, this technology could enable the kinds of photorealistic imagery that we've become accustomed to in Hollywood blockbusters.
Whatever GPU you have, whether it be Nvidia's monstrous $3,000 Titan V or the little integrated thing in your $35 Raspberry Pi, the basic principles are the same; indeed, while many aspects of GPUs have changed since 3D accelerators first emerged in the 1990s, they've all been based on a common principle: rasterization.
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